Oct 16, 2019 by Alfenster

Another update for Battle for Azeroth expansion. Crucible of Storms mini-raid and The Eternal Palace have been cleared by FBF and swiftly forgotten while we getting prepared to bake some christmas cookies and restock consumables for next (and possibly also last) tier in BFA.


Both raid instances were cleared fully with heroic difficulty. Killshots and loot for each instance end boss follows:


Uunat HC


Uu'nat, Harbinger of the Void HC

Stormglide Steps (Pawsoflife)
Void Stone (Missionary)
Malformed Herald's Legwraps (Missionary)



Uunat HC


Queen Azshara HC

Gloves of Incomparable Beauty (Hufflegruff, Felke)
Cursed Lover's Ring (Gódivá)


Apr 14, 2019 by Alfenster

Uldir and Battle of Dazar'alor are now history safe to say. Sum up the progress FBF hammered 3 Uldir bosses on mythic difficulty (Taloc, MOTHER and Zek'voz, Herald of N'zoth).


Next one up was Battle of Dazar'alor raid where we agreed only two mythic kills was sufficient for this tier (Champion of the Light and Jadefire Masters). Steamrolling on to our next target, The Eternal Palace. Sadly upcoming tier will be a summer release and therefore far away from ideal in the middle of holiday season.


Taloc Mythic


Champion of the Light M

Crusade Pummelers (Diamondcrack)
Bracers of Zealous Calling (Pyrothion, Ithos)
Cowl of Righteous Resolve (Felke)
Divine Fury Raiment (Hituc)
Breastplate of Divine Purification (Richarderus)


Jadefire Masters M

Helm of Tempered Jade (Richarderus)
Cranedancer Leggings (Voltaxicrift, Gódivá)
Firecaller's Handwraps (Padregustav)
Band of Multi-Sided Strikes (Missionary)


Oct 2, 2018 by Alfenster

By now you've already got the idea that posting news isn't excatly our core competence. No siree Bob. However, the voices outside the head (not to mention the ones inside too) gradually became so loud that now is the right moment to report about our current progress.


The great leader and his elixir of Jaloviina have boosted us near end of Uldir HC only G'huun still out there. As we reached recommended number of elixirs (5) Taloc, our latest kill, was easily drunk under the table on mythic mode. Unfortunately on the next day no killshot was found even everyone said they had one. After putting together our slim recollections from the kill we created a rough sketch from the boss, hope it serves you well!


Taloc Mythic


Taloc Mythic

Crimson Colossus Armguards (Alfenster)
Bloodstorm Buckle (Faitlyen)
Gloves of Descending Madness (Hufflegruff)
Vigilant's Bloodshaper (Missionary)
Rubywrought Sparkguards (Victaella)


Oct 16, 2016 by Cabbus

After clearing Xavius in HC, we hopped into the world of mythic creatures, first of which was an already pretty beat up looking dragon. But as they say, kick a dragon when it's down. In the almost legendary last pull of the night, we achieved what can only be described as great success. Nythendra mythic was killed on the same night as our first Xavius HC, putting us in the top 10 of Aszune/Shadowsong progression.


Nythendra Mythic

Oct 16, 2016 by Cabbus

Not an hour had passed after the last news item in ages was posted, and it's already outdated! The drooling steroid junkie was smacked up pretty good after we unloaded a can of brute force on it. Some raid members paid the price and went insane (in-game and in real life?), but now we are ahead of the curve in today's parlance.


Xavius HC

Oct 16, 2016 by Cabbus

We are not just very good at writing news items. What has happened meanwhile?

In WoD we got
T18: 2/7 Mythic Highmaul, 1/10 Mythic Blackrock Foundry
T19: 8/13 Mythic Hellfire Citadel

As of this date, we are progressing on HC Xavius and soon Mythicbound in Emerald Nightmare as well. We have been running EN HC with two 20+ person raid groups since the raids opened, and the future looks bright. If you're interested in joining, check the sidebar and/or shoot a whisper at any of our officers in-game.


Sorry, we're open

Oct 27, 2013 by Alfenster

Oct 27nd


19:00 Our troops have been gathering strength the last few weeks while we have continued our siege and weakened our foes. Today is the day we will finally confront Garrosh himself.


21:15 The fight is now over. I have mixed feelings about the result. We managed to counter all his nasty mind control tricks and bring him down, but just when we were about to finish him off, all those "leaders" interfered. Cowards I would say, let us to do all the hard work, take all the risks, and then they have the guts to intervene and save that rapid dog's life. I understand the concept of this Trial thing, to prevent him from gaining martyr status, but I still think this is a grave mistake...


23:00 I just returned from a meeting with the King. As every civilian has already escaped from Orgrimmar and there are only a few random warriors loyal to Garrosh on the loose, we have been given permission to keep the city closed, clear it up from any remaining enemies and keep whatever we find from the city. Maybe I'll get that Throne transported to Azeroth...



Garrosh Hellscream



Oct 6, 2013 by Field Commander of FBF

Oct 2nd


19:00 We are currently holding ten of fourteen city blocks. We have been pushing our troops hard to end this siege fast. Instead of pushing even further to town we decided to clear up the first 10 blocks we are holding in our tight grip from any remaining hostile forces and check if there might still be some useful battle equipment hidden around. and indeed we found some. To be honest, we found a lot more than I anticipated.


Oct 6th


18:00 It's time to continue deeper into the town. First we went to check the block named "Zoo" in our maps. As we entered the previously mentioned block, it became apparent that this "Zoo" was not created for recreational purposes. Instead it was a place where Garrosh's troops trained their "Beastly" forces...


Not many beasts left though, maybe our siege has done it's work and most of them would have already been eaten. One stupid beast running it's head to a wall, few animal keepers around and a huge captured Dinosaur in the middle. Of course we felt the urge to set the dinosaur free and slaughtered the animal keepers.


But that bastard, instead of being grateful for us, tried to eat us. On the other hand it's kinda normal that towns under siege have some minor problems to keep everyone fed up... Lots of running away from a really hungry dinosaur, we also freed some of Garrosh's prisoners while doing it. Poor souls were so weakened by their captivity that they ended up getting eaten... Well, there is some truth behind the saying: Survival of the fittest...


After some running we got bored playing with that poor Dinosaur and decided we could use it to fill our meat wagons instead. Now we at least have huge Dinosaur Burgers to feed our troops. Maybe we'll name those burgers "Kauppuri"...



Thok the Bloodthirsty

Icy Blood Chestplate (Manniz)
Gleaming Eye of the Devilsaur (Kosto)
Helm of the Cursed Vanquisher (Puttimo)
Helm of the Cursed Conqueror (Cabbus)
Helm of the Cursed Protector (Manniz)



20:30 We left our cooks behind to chop that Dino and continued our journey. Soon after we found their Siege weapon factory, which to our surprise was still operational.


Just can't understand what use siege weapons can have inside of a town being sieged... Siegecrafter Helix Blackfuse, who was in charge of the factory didn't like the idea of shutting the operations down. Well, we kinda had to make him see the point. Warfare inside of towns is better suited to smaller and more agile units than siegeweapons...




Siegecrafter Blackfuse

Shoulders of the Cursed Conqueror (Kemistra, Alfenster)
Shoulders of the Cursed Vanquisher (Eomi)
Powder-Stained Totemic Treads (Joukahainen)
Dysmorphic Samophlange of Discontinuity (Alfenster)


We offered them a chance to join us against Garrosh but instead they chose to try and kill us (maybe they thought we would have some shinies with us?).


After a fierce battle against a battle hardened mercenary group we finally shoved them that we were not first timers either.


22:40 Perfect time to let our troops get some well earned rest and refreshments. Now we have Orgrimmar tightly in our grip and Garrosh has only one block of town left to himself. We occupy the other thirteen!


Paragons of Klaxxi

Korven's Crimson Crescent (Bandah)
Gauntlets of Insane Calculations (Punis)
Leggings of the Cursed Vanquisher (Eomi)
Kil'ruk's Band of Ascendancy (Puttimo)
Leggings of the Cursed Conqueror (Nerfmeplz)
Leggings of the Cursed Protector (Illyria)


Sep 29, 2013 by Field Commander of FBF

18:00 We continue our advancement deeper in to the city. Apparently we have pushed Garrosh to the limits, because he had sent his most trusted lieutenant, Malkorok against us.


Have to admit that he had few nice tricks in his sleeve and he also did like to hit really hard. Eventually we got him down after a few hour battle. Formidable opponent indeed.





Frenzied Crystal of Rage (Jusa)
Malkorok's Tainted Dog Tags (Sraaz)
Hood of Perpetual Implosion (Odeliini)
Malkorok's Skullcleaver (Wonkamies)
Miasmic Skullbelt (Kemistra)
Malkorok's Giant Stompers (Zende)


19:40 We were advancing fast inside Ogrimmar with some nice air support. Things are really so much smoother when you have air superiority on your side.


While walking on a bridge to Zoo section of city we noticed huge chest in the middle of it and lots of crates down below. I started wondering if we had found their armory unguarded. Before commanding officers had a chance to react, our troops went lootcrazy and jumped down and started opening crates like madmen. At that point it was obvious that it was a trap! Enemies were pouring of from those crates and we fought for our lives a short period which felt like an eternity. Gladly we had superior training and we managed yet again be victorious. For a nice bonus there indeed was one chest full of nice items to spread among our troops.




Spoils of Pandaria

Enchanted Shao-Tien Saber (Puttimo)
Shado-Pan Reliquary Kilt (Rhasiak)
Lost Necklace of the Mogu Empress (Susitar)
Chitin-Link Chain Belt (Joukahainen)
Ancient Mogu Tower Shield (Alfenster)
Ominous Mogu Greatboots (Sraaz)


Sep 25, 2013 by Field Commander of FBF
We have now secured the perimeters of town and cut all supply lines to Orgrimmar. We also decided to divide the town to fourteen sections called "blocks" and are currently holding almost half of them in our tight grip. Of course the enemy would like to get some supply lines back or they will starve to death.
      Therefore they are launching counterattacks almost on a weekly basis. But this "Hunger game" is already favoring us, because those attacks are weaker and weaker week after week...


      Earlier tonight we sent "lootparties" around the first six blocks we are currently holding and they returned sooner than expected. Mostly because they couldn't carry anymore epics with them. It's time to enter to city itself and see if there's any parties going on where we could attend!


    Auction house, Pubs, Restaurants. This must be a city market here. Lots of townsfolk as well. We offered them a free passage out of town, but they decided to fight instead... Stupid commoners, like they would have had any chance against a highly trained army. Only those shamans, Haromm and Kardris put up even a decent fight. I'm not exactly sure what that building was where they were, but it looks like we could make it a nice church in the future!


Kor'kron Dark Shaman

Shoulderguards of Foul Streams (Joukahainen)
Ashflare Pendant (Eomi)
Poisonmist Nightcloak (Berenn)
Darkfang Mask (Susitar)
Wolf-Rider Spurs (Keffi)
Breastplate of Shamanic Mirrors (Keffi)


22:00 After a lootfest on the market we found their training camp or something. There was also an orc named Nazgrim who calls himself a General. His newest recruits are swiftly put down in the first minutes (almost in seconds), and even though he got some reinforcements during the battle, they arrived in small groups.
I don't know who is responsible for their training, but basic tactics should always include a regroup phase... After a pretty straighforward battle we relieved him of the responsibility to train any more Horde soldiers..


General Nazgrim

Gauntlets of the Cursed Vanquisher (Feanoris, Arcspark)
Nazgrim's Gutripper (Puttimo)
Nazgrim's Burnished Insignia (Joukahainen)
Gauntlets of the Cursed Conqueror (Odeliini)
Crown of Tragic Truth (Joukahainen)



    Not a bad day at all, we pushed back all the counterattacks launched against us and managed to enter deeper into the town. Now we are controlling 8/14 city blocks...

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