Wardiary: Zoo, Factory and Mercenaries

Oct 6, 2013 by Field Commander of FBF

Oct 2nd

 

19:00 We are currently holding ten of fourteen city blocks. We have been pushing our troops hard to end this siege fast. Instead of pushing even further to town we decided to clear up the first 10 blocks we are holding in our tight grip from any remaining hostile forces and check if there might still be some useful battle equipment hidden around. and indeed we found some. To be honest, we found a lot more than I anticipated.

 

Oct 6th

 

18:00 It's time to continue deeper into the town. First we went to check the block named "Zoo" in our maps. As we entered the previously mentioned block, it became apparent that this "Zoo" was not created for recreational purposes. Instead it was a place where Garrosh's troops trained their "Beastly" forces...

 

Not many beasts left though, maybe our siege has done it's work and most of them would have already been eaten. One stupid beast running it's head to a wall, few animal keepers around and a huge captured Dinosaur in the middle. Of course we felt the urge to set the dinosaur free and slaughtered the animal keepers.

 

But that bastard, instead of being grateful for us, tried to eat us. On the other hand it's kinda normal that towns under siege have some minor problems to keep everyone fed up... Lots of running away from a really hungry dinosaur, we also freed some of Garrosh's prisoners while doing it. Poor souls were so weakened by their captivity that they ended up getting eaten... Well, there is some truth behind the saying: Survival of the fittest...

 

After some running we got bored playing with that poor Dinosaur and decided we could use it to fill our meat wagons instead. Now we at least have huge Dinosaur Burgers to feed our troops. Maybe we'll name those burgers "Kauppuri"...

 

 

Thok the Bloodthirsty


Icy Blood Chestplate (Manniz)
Gleaming Eye of the Devilsaur (Kosto)
Helm of the Cursed Vanquisher (Puttimo)
Helm of the Cursed Conqueror (Cabbus)
Helm of the Cursed Protector (Manniz)

 

 

20:30 We left our cooks behind to chop that Dino and continued our journey. Soon after we found their Siege weapon factory, which to our surprise was still operational.

 

Just can't understand what use siege weapons can have inside of a town being sieged... Siegecrafter Helix Blackfuse, who was in charge of the factory didn't like the idea of shutting the operations down. Well, we kinda had to make him see the point. Warfare inside of towns is better suited to smaller and more agile units than siegeweapons...

 

 

 

Siegecrafter Blackfuse


Shoulders of the Cursed Conqueror (Kemistra, Alfenster)
Shoulders of the Cursed Vanquisher (Eomi)
Powder-Stained Totemic Treads (Joukahainen)
Dysmorphic Samophlange of Discontinuity (Alfenster)

 

We offered them a chance to join us against Garrosh but instead they chose to try and kill us (maybe they thought we would have some shinies with us?).

 

After a fierce battle against a battle hardened mercenary group we finally shoved them that we were not first timers either.

 

22:40 Perfect time to let our troops get some well earned rest and refreshments. Now we have Orgrimmar tightly in our grip and Garrosh has only one block of town left to himself. We occupy the other thirteen!

 

Paragons of Klaxxi


Korven's Crimson Crescent (Bandah)
Gauntlets of Insane Calculations (Punis)
Leggings of the Cursed Vanquisher (Eomi)
Kil'ruk's Band of Ascendancy (Puttimo)
Leggings of the Cursed Conqueror (Nerfmeplz)
Leggings of the Cursed Protector (Illyria)